0.5
Lösningen » Devlog
Ok, here's another quite huge update. I have been polishing almost all parts of the game. I consider it nearly feature complete now. The only missing parts are stand-alone, so it it a good point to intensify the bug testing. If you are interested in helping out with that, let me know.
What's new:
- Updated main music, and music for the subway scene.
- Added SFX, these will be improved later on and more might be added.
- Improved dialogue in all parts of the game.
- A new game over sequence was added.
- Briefcase note interaction was improved. Only uncleared evidences are selectable, and they have a flashing cursor now.
- Bugs does now trigger on hit instead of on interaction, and are using a non-destructive dialog type.
- Most "money earned" messages are now non-disruptive, meaning the player does not need to interact in order to continue the game.
- A Swedish translation of the Subway scene has finally been added to the Swedish version.
- Police car dialog is now triggered on interact like other NPCs.
- Some character names were altered.
Bugs and glitches:
- Fixed some glitches when returning from a save.
- Lots of minor visual glitches fixed.
- The various letters in the game have been moved into a standard text box for a less glitchy experience.
- Various minor bugs related the actor states were fixed.
Files
English Language Version (0.5) 512 kB
9 days ago
Swedish Language Version (0.5) 512 kB
9 days ago
Lösningen (A solution) Play in browser
9 days ago
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Lösningen
A cover up adventure for Gameboy based on true speculations
Status | In development |
Author | permartinson |
Genre | Adventure |
Tags | 80s, Game Boy, Open World, palme-murder, Retro |
Comments
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When would you consider your game complete or good enough, we might be interested in writing an article
That would be awesome! It will most likely spill over to next year but a definitive deadline is *before* the anniversary of the Palme asassination (February 28th). So somewhere around the end of January would be the target.